//
//
//
//  @ Project : Untitled
//  @ File Name : LodLevel.h
//  @ Date : 2011/4/15
//  @ Author : 
//
//


#if !defined(_LODLEVEL_H)
#define _LODLEVEL_H


class LodLevel {
public:
    uint16 batchSize;
    IndexData* gpuIndexData;
    float maxHeightDelte;
    float lastTransitionDis;
};

#endif  //_LODLEVEL_H
